COLEMAN ADAMS
Lighting
Film Lighting Match - "Amelie"
This projects lighting (both interior and exterior) is based on the movie "Amelie". This project features a mix of spotlights, point lights, directional lights, and sky atmosphere. The use of color-grading was also utilized in order to achieve the green lighting in the scene
Test Renders in Unreal 5
The renders shown below were a part of a series of test renders done with Unreal Engine 5. These were amongst the first renders that I exported out of Unreal. Each render features a single type of lighting in the scene and shows effects it has on the scene.
Scene Match/ Mood Match
This project is based on the movie "Re-Animator". This project was produced in Maya, with the hallway being self modeled and the objects populating the scene being a mixture of self modeled and assets grabbed from cg trader/turbo squid.
Object Replication
For this project, a photo of a red solo cup and a digital doppelganger of it was comped in right next to it. The programs used to produce this effect was Maya and Nuke.
Test Renders/ Cornell Box
The renders shown below were a part of a series of test renders done with the cornell box. The test renders experimented with different types of lighting, light bounce, and color bounce.




