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Lighting

Film Lighting Match - "Amelie"

This projects lighting (both interior and exterior) is based on the movie "Amelie". This project features a mix of spotlights, point lights, directional lights, and sky atmosphere. The use of color-grading was also utilized in order to achieve the green lighting in the scene

Test Renders in Unreal 5

The renders shown below were a part of a series of test renders done with Unreal Engine 5. These were amongst the first renders that I exported out of Unreal. Each render features a single type of lighting in the scene and shows effects it has on the scene.

Scene Match/ Mood Match

This project is based on the movie "Re-Animator". This project was produced in Maya, with the hallway being self modeled and the objects populating the scene being a mixture of self modeled and assets grabbed from cg trader/turbo squid.

Object Replication

For this project,  a photo of a red solo cup and a digital doppelganger of it was comped in right next to it.  The programs used to produce this effect was Maya and Nuke.

Test Renders/ Cornell Box

The renders shown below were a part of a series of test renders done with the cornell box. The test renders experimented with different types of lighting, light bounce, and color bounce.

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